![]() Raw Material Local prospecting: Try Robigo 3 e Icy body Planetary Mining – Rich Geological Site (17) – Manganese (5.0%) Selenium (4.2%) Vanadium (3.0%) Cadmium (0.9%) Tin (0.7%) Yttrium (0.7%) Synuefe IL-N C23-19 A 1 A is a good spot to farm raw mats The cargo can be shot from any direction and you need never waste time entering SRV turret mode. The cargo targeting is trivial as the location is likely barren except 3 cargo racks, a comm point, and your ship. Many of these locations are suitable to farm, collecting 3 materials every 45-60 seconds, running a circuit in the Surface Recon Vehicle (SRV), stopping for a quick relog to respawn the resources. You will receive ‘Tip-off’ messages from time-to-time for lucrative Data including rare material location coordinates, with an expiry date. For the full range of ship-builds, Squadron members should visit the Fatherhood Shipyard. ‘Shard Forests of HIP 36601’ (CMDR Dutch Gaitan)Īs it is a Long 1500 ly and 130k ls trip out to the crystalline shard forests the Fatherhood suggests a Hitchhiking with a Fleet Carrier or use an extended-range outfitted ship such as the Krait Phantom or ‘Jumpaconda’ which, with a 83 ly range, can do that in 15 jumps or less if you use neutron stars and FSD-injections. Alternatively, watch this video guide or read this Crystalline Shards Prospecting Guide. Once you’ve filled up on Antimony and Yttrium, fly to a Raw Material Trader, and trade all 300 for 50 Selenium (6:1), and repeating this twice, finally refilling your Yttrium and Antimony.Īlso here’s a Step-by-Step guide to the process. Go Home! or to also fill the Selenium bin-as this is the only high grade material for which a shard has so far not been discovered- take two trips to the the material trader.Travel to Outotz LS-K D8-3 B 5 a and collect Yttrium.Travel to Outotz LS-K D8-3 B 5 c and collect Antimony.Travel to HIP 36601 C 5 a and collect TechnetiumĪdd the following destinations to your trip:.Travel to HIP 36601 C 3 b and collect Tellurium.Travel to HIP 36601 C 1 d and collect Ruthenium.Travel to HIP 36601 C 1 a and collect Polonium.If you don’t mind a ship rebuy, you can self-destruct at Outotz LS-K d8-3, for a total trip length of about 2000 ly from the bubble, but here’s the full itinerary: Part A Ruthenium trades down to Manganese at the trade rate of 1:9. Found at biological planetary sites C 5 A/C 3 B/C 1 D/C 1 A, start at HIP 36601 planet C 1 d to fill your bins with these high-grade Raw mats and trade down or across for everything you need (especially Selenium) at any Raw Materials Trader. The ‘crystalline shards’ in the HIP 36601 system are structures created by colonies of micro-organisms containing Technetium/Tellurium/Ruthenium/Polonium. Systems HIP 36601 and Outotz LS-K d8-3 1686 ly further out are the best combination, yield a full set of high-grade mats in only two systems. Select surface features offer a route to rapid-collection of high-grade raw materials. Colonia engineers ~22k ly from the bubble give you 4 extra blueprint pins for modifications – so be sure to unlock these prior to making the trip out there.Bring Salvaged alloys for lightweight mods for your Life support and scanner modules. This can be done either by turning in a batch of exploration data at any station that is controlled by Alioth Independents or ply trade routes supplying stations with the Alioth Independents as the controlling faction. To Easily get the Alioth permit - to visit the heart of the Alliance and access Engineer Bill Turner gain an allied reputation with the Alioth Independents.You have to visit an engineer in person in order to add experimental effects.Detailed Surface Scanner Expanded probe radius G3 FSD Range G5 or even better the CG FSD v1 from a Tech Broker if you have the materials Whilst not max grade except FSD Range, all useful upgrades that are quick to unlock and will improve your ship: Whilst you won’t have any engineers unlocked yet you should at least work on Farseer she is easy to unlock and offers you many great modifications without needing to unlock any other engineers. Prioritise Jump-Range with Felicity Farseer ‘Extended Range’ Grade 5 FSD.And for the extensive engineering required to fully-engineer a fleet’s worth of modules, the collection of all required materials will likely be become a grind. Once you’ve unlocked the engineers you need for your chosen module modifications, you’ll need to collect Materials. This shows the Engineer Paths to unlock ship module improvements.įollow Fox’s Step-by-Step Guide to Unlocking Engineers Quickly and Sell exploration data to build reputation to then rank up. You can’t just buy engineering, and that’s where the longer-term reward for investing time comes in, as your ship’s capabilities grow.
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